I’m a 3D artist specializing in stylized character modeling and rigging for animation and video games. I bring ideas and rough sketches to life through modeling, rigging, and animation, creating characters for games, movies, animation, and print. My work includes character projects, animation studies, and short films, and I’m always open to new creative challenges.
Freelance 3D Animator & Character Artist
I explored quadruped movement and emotional expression in this character animation project, challenging myself to animate a type of character I was not used to working with.
I developed a character project imagined by children for children, then shared the completed work as a full video clip.
I created this animation from a concept by TikToker Finnian W. Burns.
I explored the movement of a pillow through a scene inspired by the behavior of the carpet in Aladdin. I animated it in Maya and rendered it in Blender.
I studied dinosaur behavior and the gesture of laughter expressed through a pillow.
I created this dragon model after a week of ZBrush classes, marking an important step in my exploration of modeling.